Index of /sven/svencoop_old/models/player/NVA-amobe2
Parent Directory
2handshoot.smd
NVA-amobe2.bmp
NVA-amobe2.mdl
NVA-amobe2.qc
ShannonCaldwell_v1.2.smd
action_retina.smd
action_studycart.smd
action_wave.smd
barnaclechew.smd
barnaclecrunch.smd
barnaclehit.smd
barnaclepull.smd
body3.smd
crawl.smd
crouch_aim_bow_blend1.smd
crouch_aim_bow_blend2.smd
crouch_aim_bowscope_blend1.smd
crouch_aim_bowscope_blend2.smd
crouch_aim_crowbar_blend1.smd
crouch_aim_crowbar_blend2.smd
crouch_aim_egon_blend1.smd
crouch_aim_egon_blend2.smd
crouch_aim_gauss_blend1.smd
crouch_aim_gauss_blend2.smd
crouch_aim_gren_blend1.smd
crouch_aim_gren_blend2.smd
crouch_aim_hive_blend1.smd
crouch_aim_hive_blend2.smd
crouch_aim_m16_blend1.smd
crouch_aim_m16_blend2.smd
crouch_aim_minigun_blend1.smd
crouch_aim_minigun_blend2.smd
crouch_aim_mp5_blend1.smd
crouch_aim_mp5_blend2.smd
crouch_aim_onehanded_blend1.smd
crouch_aim_onehanded_blend2.smd
crouch_aim_python_blend1.smd
crouch_aim_python_blend2.smd
crouch_aim_rpg_blend1.smd
crouch_aim_rpg_blend2.smd
crouch_aim_saw_blend1.smd
crouch_aim_saw_blend2.smd
crouch_aim_shotgun_blend1.smd
crouch_aim_shotgun_blend2.smd
crouch_aim_sniper_blend1.smd
crouch_aim_sniper_blend2.smd
crouch_aim_sniperscope_blend1.smd
crouch_aim_sniperscope_blend2.smd
crouch_aim_squeak_blend1.smd
crouch_aim_squeak_blend2.smd
crouch_aim_trip_blend1.smd
crouch_aim_trip_blend2.smd
crouch_aim_uzis_blend1.smd
crouch_aim_uzis_blend2.smd
crouch_cock_gren_blend1.smd
crouch_cock_gren_blend2.smd
crouch_cock_wrench_blend1.smd
crouch_cock_wrench_blend2.smd
crouch_draw_bow_blend1.smd
crouch_draw_bow_blend2.smd
crouch_draw_crowbar_blend1.smd
crouch_draw_crowbar_blend2.smd
crouch_draw_egon_blend1.smd
crouch_draw_egon_blend2.smd
crouch_draw_gauss_blend1.smd
crouch_draw_gauss_blend2.smd
crouch_draw_gren_blend1.smd
crouch_draw_gren_blend2.smd
crouch_draw_hive_blend1.smd
crouch_draw_hive_blend2.smd
crouch_draw_m16_blend1.smd
crouch_draw_m16_blend2.smd
crouch_draw_minigun_blend1.smd
crouch_draw_minigun_blend2.smd
crouch_draw_mp5_blend1.smd
crouch_draw_mp5_blend2.smd
crouch_draw_onehanded_blend1.smd
crouch_draw_onehanded_blend2.smd
crouch_draw_python_blend1.smd
crouch_draw_python_blend2.smd
crouch_draw_rpg_blend1.smd
crouch_draw_rpg_blend2.smd
crouch_draw_saw_blend1.smd
crouch_draw_saw_blend2.smd
crouch_draw_shotgun_blend1.smd
crouch_draw_shotgun_blend2.smd
crouch_draw_sniper_blend1.smd
crouch_draw_sniper_blend2.smd
crouch_draw_squeak_blend1.smd
crouch_draw_squeak_blend2.smd
crouch_draw_trip_blend1.smd
crouch_draw_trip_blend2.smd
crouch_draw_uzis_blend1.smd
crouch_draw_uzis_blend2.smd
crouch_draw_uzis_left_blend1.smd
crouch_draw_uzis_left_blend2.smd
crouch_hold_gren_blend1.smd
crouch_hold_gren_blend2.smd
crouch_hold_wrench_blend1.smd
crouch_hold_wrench_blend2.smd
crouch_idle.smd
crouch_reload_bow_blend1.smd
crouch_reload_bow_blend2.smd
crouch_reload_m16_blend1.smd
crouch_reload_m16_blend2.smd
crouch_reload_m203_blend1.smd
crouch_reload_m203_blend2.smd
crouch_reload_mp5_blend1.smd
crouch_reload_mp5_blend2.smd
crouch_reload_onehanded_blend1.smd
crouch_reload_onehanded_blend2.smd
crouch_reload_python_blend1.smd
crouch_reload_python_blend2.smd
crouch_reload_rpg_blend1.smd
crouch_reload_rpg_blend2.smd
crouch_reload_saw_blend1.smd
crouch_reload_saw_blend2.smd
crouch_reload_shotgun_blend1.smd
crouch_reload_shotgun_blend2.smd
crouch_reload_sniper_blend1.smd
crouch_reload_sniper_blend2.smd
crouch_reload_uzis_left_blend1.smd
crouch_reload_uzis_left_blend2.smd
crouch_reload_uzis_right_blend1.smd
crouch_reload_uzis_right_blend2.smd
crouch_shoot_bow_blend1.smd
crouch_shoot_bow_blend2.smd
crouch_shoot_bowscope_blend1.smd
crouch_shoot_bowscope_blend2.smd
crouch_shoot_crowbar_blend1.smd
crouch_shoot_crowbar_blend2.smd
crouch_shoot_egon_blend1.smd
crouch_shoot_egon_blend2.smd
crouch_shoot_gauss_blend1.smd
crouch_shoot_gauss_blend2.smd
crouch_shoot_gren_blend1.smd
crouch_shoot_gren_blend2.smd
crouch_shoot_hive_blend1.smd
crouch_shoot_hive_blend2.smd
crouch_shoot_m16_blend1.smd
crouch_shoot_m16_blend2.smd
crouch_shoot_m203_blend1.smd
crouch_shoot_m203_blend2.smd
crouch_shoot_minigun_blend1.smd
crouch_shoot_minigun_blend2.smd
crouch_shoot_mp5_blend1.smd
crouch_shoot_mp5_blend2.smd
crouch_shoot_onehanded_blend1.smd
crouch_shoot_onehanded_blend2.smd
crouch_shoot_python_blend1.smd
crouch_shoot_python_blend2.smd
crouch_shoot_rpg_blend1.smd
crouch_shoot_rpg_blend2.smd
crouch_shoot_saw_blend1.smd
crouch_shoot_saw_blend2.smd
crouch_shoot_shotgun_blend1.smd
crouch_shoot_shotgun_blend2.smd
crouch_shoot_sniper_blend1.smd
crouch_shoot_sniper_blend2.smd
crouch_shoot_sniperscope_blend1.smd
crouch_shoot_sniperscope_blend2.smd
crouch_shoot_squeak_blend1.smd
crouch_shoot_squeak_blend2.smd
crouch_shoot_trip_blend1.smd
crouch_shoot_trip_blend2.smd
crouch_shoot_uzis_both_blend1.smd
crouch_shoot_uzis_both_blend2.smd
crouch_shoot_uzis_left_blend1.smd
crouch_shoot_uzis_left_blend2.smd
crouch_shoot_uzis_right_blend1.smd
crouch_shoot_uzis_right_blend2.smd
crouch_shoot_wrench_blend1.smd
crouch_shoot_wrench_blend2.smd
deadback.smd
deadsitting.smd
deadstomach.smd
deadtable.smd
deep_idle.smd
die_backwards.smd
die_backwards1.smd
die_forwards.smd
die_simple.smd
die_spin.smd
gutshot.smd
hands.bmp
head.bmp
headshot.smd
idle.smd
jump.smd
legs.bmp
long_jump.smd
look_idle.smd
ref_aim_bow_blend1.smd
ref_aim_bow_blend2.smd
ref_aim_bowscope_blend1.smd
ref_aim_bowscope_blend2.smd
ref_aim_crowbar_blend1.smd
ref_aim_crowbar_blend2.smd
ref_aim_egon_blend1.smd
ref_aim_egon_blend2.smd
ref_aim_gauss_blend1.smd
ref_aim_gauss_blend2.smd
ref_aim_gren_blend1.smd
ref_aim_gren_blend2.smd
ref_aim_hive_blend1.smd
ref_aim_hive_blend2.smd
ref_aim_m16_blend1.smd
ref_aim_m16_blend2.smd
ref_aim_minigun_blend1.smd
ref_aim_minigun_blend2.smd
ref_aim_mp5_blend1.smd
ref_aim_mp5_blend2.smd
ref_aim_onehanded_blend1.smd
ref_aim_onehanded_blend2.smd
ref_aim_python_blend1.smd
ref_aim_python_blend2.smd
ref_aim_rpg_blend1.smd
ref_aim_rpg_blend2.smd
ref_aim_saw_blend1.smd
ref_aim_saw_blend2.smd
ref_aim_shotgun_blend1.smd
ref_aim_shotgun_blend2.smd
ref_aim_sniper_blend1.smd
ref_aim_sniper_blend2.smd
ref_aim_sniperscope_blend1.smd
ref_aim_sniperscope_blend2.smd
ref_aim_squeak_blend1.smd
ref_aim_squeak_blend2.smd
ref_aim_trip_blend1.smd
ref_aim_trip_blend2.smd
ref_aim_uzis_blend1.smd
ref_aim_uzis_blend2.smd
ref_cock_gren_blend1.smd
ref_cock_gren_blend2.smd
ref_cock_wrench_blend1.smd
ref_cock_wrench_blend2.smd
ref_draw_bow_blend1.smd
ref_draw_bow_blend2.smd
ref_draw_crowbar_blend1.smd
ref_draw_crowbar_blend2.smd
ref_draw_egon_blend1.smd
ref_draw_egon_blend2.smd
ref_draw_gauss_blend1.smd
ref_draw_gauss_blend2.smd
ref_draw_gren_blend1.smd
ref_draw_gren_blend2.smd
ref_draw_hive_blend1.smd
ref_draw_hive_blend2.smd
ref_draw_m16_blend1.smd
ref_draw_m16_blend2.smd
ref_draw_minigun_blend1.smd
ref_draw_minigun_blend2.smd
ref_draw_mp5_blend1.smd
ref_draw_mp5_blend2.smd
ref_draw_onehanded_blend1.smd
ref_draw_onehanded_blend2.smd
ref_draw_python_blend1.smd
ref_draw_python_blend2.smd
ref_draw_rpg_blend1.smd
ref_draw_rpg_blend2.smd
ref_draw_saw_blend1.smd
ref_draw_saw_blend2.smd
ref_draw_shotgun_blend1.smd
ref_draw_shotgun_blend2.smd
ref_draw_sniper_blend1.smd
ref_draw_sniper_blend2.smd
ref_draw_squeak_blend1.smd
ref_draw_squeak_blend2.smd
ref_draw_trip_blend1.smd
ref_draw_trip_blend2.smd
ref_draw_uzis_blend1.smd
ref_draw_uzis_blend2.smd
ref_draw_uzis_left_blend1.smd
ref_draw_uzis_left_blend2.smd
ref_hold_gren_blend1.smd
ref_hold_gren_blend2.smd
ref_hold_wrench_blend1.smd
ref_hold_wrench_blend2.smd
ref_reload_bow_blend1.smd
ref_reload_bow_blend2.smd
ref_reload_m16_blend1.smd
ref_reload_m16_blend2.smd
ref_reload_m203_blend1.smd
ref_reload_m203_blend2.smd
ref_reload_mp5_blend1.smd
ref_reload_mp5_blend2.smd
ref_reload_onehanded_blend1.smd
ref_reload_onehanded_blend2.smd
ref_reload_python_blend1.smd
ref_reload_python_blend2.smd
ref_reload_rpg_blend1.smd
ref_reload_rpg_blend2.smd
ref_reload_saw_blend1.smd
ref_reload_saw_blend2.smd
ref_reload_shotgun_blend1.smd
ref_reload_shotgun_blend2.smd
ref_reload_sniper_blend1.smd
ref_reload_sniper_blend2.smd
ref_reload_uzis_left_blend1.smd
ref_reload_uzis_left_blend2.smd
ref_reload_uzis_right_blend1.smd
ref_reload_uzis_right_blend2.smd
ref_shoot_bow_blend1.smd
ref_shoot_bow_blend2.smd
ref_shoot_bowscope_blend1.smd
ref_shoot_bowscope_blend2.smd
ref_shoot_crowbar_blend1.smd
ref_shoot_crowbar_blend2.smd
ref_shoot_egon_blend1.smd
ref_shoot_egon_blend2.smd
ref_shoot_gauss_blend1.smd
ref_shoot_gauss_blend2.smd
ref_shoot_gren_blend1.smd
ref_shoot_gren_blend2.smd
ref_shoot_hive_blend1.smd
ref_shoot_hive_blend2.smd
ref_shoot_m16_blend1.smd
ref_shoot_m16_blend2.smd
ref_shoot_m203_blend1.smd
ref_shoot_m203_blend2.smd
ref_shoot_minigun_blend1.smd
ref_shoot_minigun_blend2.smd
ref_shoot_mp5_blend1.smd
ref_shoot_mp5_blend2.smd
ref_shoot_onehanded_blend1.smd
ref_shoot_onehanded_blend2.smd
ref_shoot_python_blend1.smd
ref_shoot_python_blend2.smd
ref_shoot_rpg_blend1.smd
ref_shoot_rpg_blend2.smd
ref_shoot_saw_blend1.smd
ref_shoot_saw_blend2.smd
ref_shoot_shotgun_blend1.smd
ref_shoot_shotgun_blend2.smd
ref_shoot_sniper_blend1.smd
ref_shoot_sniper_blend2.smd
ref_shoot_sniperscope_blend1.smd
ref_shoot_sniperscope_blend2.smd
ref_shoot_squeak_blend1.smd
ref_shoot_squeak_blend2.smd
ref_shoot_trip_blend1.smd
ref_shoot_trip_blend2.smd
ref_shoot_uzis_both_blend1.smd
ref_shoot_uzis_both_blend2.smd
ref_shoot_uzis_left_blend1.smd
ref_shoot_uzis_left_blend2.smd
ref_shoot_uzis_right_blend1.smd
ref_shoot_uzis_right_blend2.smd
ref_shoot_wrench_blend1.smd
ref_shoot_wrench_blend2.smd
run2.smd
swim.smd
treadwater.smd
use_console_loop.smd
use_console_loop2.smd
ushanka.bmp
v_bodysn1.bmp
walk2handed.smd